Work continues apace on the ISS Operating System campaign management software for Traveller. Code to manage campaigns, and to generate worlds, subsectors and Vilani words is in place. All of that will be stored in a database, and you’ll be able to view your data onscreen, print it out, or publish it as webpages, wiki-formatted text and auto-publishing blog entries.
There’s still much to do. Important includes such things as Character and NPC generation, Calender and Event funtions, and Encounter creation. Additional things that I think are useful are inventory, money, religion, shops and location systems. And, of course, functionality to aid in running encounters including specific combat and skill routines.
But, my question to you is what am I missing? What would make a program like this really stand out for you?